
Sri Nova
Sebiestor Tribe Minmatar Republic
93
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Posted - 2012.06.01 12:27:00 -
[1] - Quote
Oddball Six wrote:I do not live in my mother's basement.
I am fortunate enough to have full time employment as a fairly successful Solution Architect for a Global consulting firm. I play from a custom built home office and hotels all over the United States. My identity is defined as a father, a husband, and a businessman. Eve has woven itself in as an on-again, off-again diversion where for the last three years I can apply business acumen and some custom tools to build an industrial marketer and manufacturer.
Eve is a fun low pressure environment where I make the conscious choice to forgo combat and low sec rewards to maintain the low stress nature of this pursuit.
Recently, I was killed mining and even podded in high sec. Losses in my ship of 300mil plus, implant losses of something on the order of a billion and change. Why? Because CCP has chosen by its inaction to allow a loose coalition of players to reward collective behavior against the engineered system of penalties and policies that are intended to make high security zones a low risk, low reward environment. -------------------------------------- well written stuff----------------------------------------------------------------------------------------.
Your post is well written and intentionally or unintentionally highlights the underlying problem .
using the tos to demonstrate that players are not acting accordingly is the wrong way to tackle this issue.
The central issue is that a core tool afforded to players to apply a , how did you put it ? Ah yes, system of natural consequences.
do not work as intended in game.
your proposal however is in direct conflict with the title of this thread placing concord at each belt to protect players is about as unnatural as it gets .
eve has systems in place that actually would allow one to avoid all the problems caused by hulkaggeddon but the majority of players refuse to use them .
the one tool that is needed is a tool to properly enact retribution . CCP's attempt at implementing this tool is broken thus why there is a problem with the underlying mechanics . Unfortunately a solution to the problem is not easy . many good post have been written about what to do about the bounty system but nothing concrete has surfaced that would make it 100% effective.
thus this brings us back to what the real problem is .
players have become to complacent, that they are safe in a game that was never intended to for them to be safe in the first place.
their are tools available to these players to prevent terrible things from happening to them . yet they refuse to use them for they feel they should be free to solo without consequences. unfortunately this is not how the game was envisioned or implemented.
to suggest otherwise and implements systems to protect these players is simply unnatural.
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